Bombs are traps that remain hidden until they are activated by an attacking troop moving into their trigger radius like other traps.

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The Mortar, along with the Town Hall, Builder\'s Hut, Cannon, and Bomb Tower are the only buildings at TH14 to gain golden meander pattern. Home Village ...

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When an attacking unit comes into range of the tower in this mode, the Spell Tower will launch a poison bomb at the unit, creating an area that does moderate ...

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Defensive Buildings · Cannon • Double Cannon • Archer Tower • Hidden Tesla • Firecrackers • Crusher • Guard Post • Air Bombs • Multi Mortar • O.T.T.O\'s Outpost ...

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They can make enemy troops \"stack\" (much like what real walls do) and make them vulnerable to Air Bombs and Wizard Towers. The value of Air Sweepers resides ...

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\"Bomb Towers bombard nearby ground troops and go up in a big BOOM when destroyed! Melee units best stand clear!\" Bomb Towers are a defense unlocked at ...

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The Bomb Tower is a defensive building that appears in the Home Village and Clan Capital. For their appearances in each village see the following pages:.

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Instead, focus on separating the two for allowing them to attack what they counter. Keep the Air Bombs with the Wizard Towers, and keep the Wizard Tower away ...

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For the Clan Capital counterpart, see Bomb Tower/Clan Capital. \"Bomb Towers bombard nearby ground troops and go up in a big BOOM when destroyed!

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The Bomb Tower is a Rare card that is unlocked at Spell Valley (Arena 4). It spawns an area-damage, ground-targeting, long-ranged, building with high ...

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